Ever since I’d seen RujiK’s tweet about this, I wanted to try implementing inverse kinematics myself!
So for the Berlin Mini Jam in March 2020, I made a tiny prototype about a human-eating giant spider in Godot! :)
You can play it in your browser! Move your mouse, and click-and-hold to jump/eat people! :>
Made with Godot. You can find the source code on GitHub.